| 1 | import { randomUUID } from "node:crypto"; |
| 2 | import { errorText, type Logger } from "./log.js"; |
| 3 | import type { ShutdownPhase } from "./service.js"; |
| 4 | |
| 5 | export type QuitPhase = "idle" | "preparing" | "saving" | "closing" | "failed" | "completed"; |
| 6 | |
| 7 | export interface LifecycleService { |
| 8 | beforeClose(reason: string): Promise<boolean>; |
| 9 | shutdown( |
| 10 | reason?: "user_quit" | "update_restart" | "system_signal", |
| 11 | onProgress?: (phase: ShutdownPhase) => void, |
| 12 | ): Promise<void>; |
| 13 | shutdownRequestIdentity?(): string; |
| 14 | } |
| 15 | |
| 16 | export interface LifecycleApp { |
| 17 | quit(): void; |
| 18 | exit?(code: number): void; |
| 19 | relaunch(args: string[], execPath?: string): void; |
| 20 | } |
| 21 | |
| 22 | export interface QuitSequencerDeps { |
| 23 | service: LifecycleService; |
| 24 | app: LifecycleApp; |
| 25 | flushRenderer?: () => Promise<void>; |
| 26 | resumeRenderer?: () => Promise<void>; |
| 27 | onWindowClosePrevented?: () => void; |
| 28 | onPrepareFailed?: (message: string) => Promise<void> | void; |
| 29 | onShutdownFailed?: (message: string) => Promise<boolean>; |
| 30 | onCloseAllowed(): void; |
| 31 | cleanup?: Array<{ name: string; run(): void }>; |
| 32 | schedule?: (run: () => void, milliseconds: number) => void; |
| 33 | now?: () => number; |
| 34 | log: Logger; |
| 35 | } |
| 36 | |
| 37 | // Electron's before-quit fires on every app.quit(); this drives it through |
| 38 | // beforeClose (Go may veto) and shutdown exactly once, then lets it through. |
| 39 | export class QuitSequencer { |
| 40 | private phase: QuitPhase = "idle"; |
| 41 | private approved = false; |
| 42 | private relaunchArgs: string[] | null = null; |
| 43 | private relaunchExecPath: string | undefined; |
| 44 | private attempt = ""; |
| 45 | private reason: "user_quit" | "update_restart" | "system_signal" = "user_quit"; |
| 46 | private reasonClaimed = false; |
| 47 | private preparing: Promise<void> | null = null; |
| 48 | private finishing: Promise<void> | null = null; |
| 49 | private quitRequested = false; |
| 50 | private rendererFlushed = false; |
| 51 | private attemptStartedAt = 0; |
| 52 | private draftSaveMs = 0; |
| 53 | |
| 54 | constructor(private readonly deps: QuitSequencerDeps) {} |
| 55 | |
| 56 | get currentPhase(): QuitPhase { |
| 57 | return this.phase; |
| 58 | } |
| 59 | |
| 60 | get isQuitting(): boolean { |
| 61 | return ( |
| 62 | this.approved || |
| 63 | this.phase === "saving" || |
| 64 | this.phase === "closing" || |
| 65 | this.phase === "failed" || |
| 66 | this.phase === "completed" |
| 67 | ); |
| 68 | } |
| 69 | |
| 70 | onBeforeQuit(): boolean { |
| 71 | if (this.phase === "completed") return true; |
| 72 | if (this.phase === "failed") { |
| 73 | if (!this.finishing) this.phase = "saving"; |
| 74 | void this.startFinishing(); |
| 75 | return false; |
| 76 | } |
| 77 | if (this.phase === "preparing") { |
| 78 | this.quitRequested = true; |
| 79 | this.claimReason("user_quit"); |
| 80 | return false; |
| 81 | } |
| 82 | if (this.phase !== "idle") return false; |
| 83 | this.claimReason("user_quit"); |
| 84 | this.quitRequested = true; |
| 85 | this.beginAttempt(); |
| 86 | this.deps.log.info(`exit ${this.attempt}: ${this.approved ? "saving" : "preparing"}`); |
| 87 | if (!this.approved) { |
| 88 | this.phase = "preparing"; |
| 89 | this.startPreparing(() => this.ask()); |
| 90 | return false; |
| 91 | } |
| 92 | this.phase = "saving"; |
| 93 | void this.startFinishing(); |
| 94 | return false; |
| 95 | } |
| 96 | |
| 97 | requestQuit(reason: "user_quit" | "system_signal" = "user_quit"): void { |
| 98 | this.claimReason(reason); |
| 99 | this.quitRequested = true; |
| 100 | this.deps.app.quit(); |
| 101 | } |
| 102 | |
| 103 | requestWindowClose(): Promise<void> { |
| 104 | if (this.phase === "completed") return Promise.resolve(); |
| 105 | if (this.phase === "failed") { |
| 106 | if (!this.finishing) this.phase = "saving"; |
| 107 | return this.startFinishing(); |
| 108 | } |
| 109 | if (this.isQuitting) return this.preparing ?? Promise.resolve(); |
| 110 | if (this.phase === "preparing") return this.preparing ?? Promise.resolve(); |
| 111 | if (this.phase !== "idle") return Promise.resolve(); |
| 112 | this.beginAttempt(); |
| 113 | this.phase = "preparing"; |
| 114 | this.deps.log.info(`exit ${this.attempt}: preparing window close`); |
| 115 | return this.startPreparing(() => this.prepareWindowClose()); |
| 116 | } |
| 117 | |
| 118 | approve(): void { |
| 119 | this.approved = true; |
| 120 | this.quitRequested = true; |
| 121 | this.deps.app.quit(); |
| 122 | } |
| 123 | |
| 124 | relaunch(args: string[], execPath?: string): void { |
| 125 | this.relaunchArgs = args; |
| 126 | this.relaunchExecPath = execPath; |
| 127 | this.claimReason("update_restart"); |
| 128 | this.approve(); |
| 129 | } |
| 130 | |
| 131 | private async ask(): Promise<void> { |
| 132 | let prevent = false; |
| 133 | if (!(await this.flushRenderer("quit cancelled"))) return; |
| 134 | try { |
| 135 | prevent = await this.deps.service.beforeClose("quit"); |
| 136 | } catch (error) { |
| 137 | this.deps.log.warn(`beforeClose(quit) failed, quitting anyway: ${errorText(error)}`); |
| 138 | } |
| 139 | if (prevent && !this.approved) { |
| 140 | this.deps.log.info(`exit ${this.attempt}: cancelled`); |
| 141 | this.quitRequested = false; |
| 142 | await this.resumeRenderer(); |
| 143 | this.rendererFlushed = false; |
| 144 | if (!this.quitRequested && !this.approved) this.resetTrigger(); |
| 145 | return; |
| 146 | } |
| 147 | this.approved = true; |
| 148 | } |
| 149 | |
| 150 | private async prepareWindowClose(): Promise<void> { |
| 151 | if (!(await this.flushRenderer("window close cancelled"))) return; |
| 152 | let prevent = false; |
| 153 | try { |
| 154 | prevent = await this.deps.service.beforeClose("window"); |
| 155 | } catch (error) { |
| 156 | this.deps.log.warn(`beforeClose(window) failed, quitting anyway: ${errorText(error)}`); |
| 157 | } |
| 158 | if (this.quitRequested || this.approved || !prevent) { |
| 159 | this.approved = true; |
| 160 | this.quitRequested = true; |
| 161 | this.claimReason("user_quit"); |
| 162 | return; |
| 163 | } |
| 164 | await this.resumeRenderer(); |
| 165 | this.rendererFlushed = false; |
| 166 | // Resuming editing crosses the renderer boundary. A quit received during |
| 167 | // that await owns the next transition and must flush any resumed edits. |
| 168 | if (this.quitRequested || this.approved) { |
| 169 | this.approved = true; |
| 170 | return; |
| 171 | } |
| 172 | this.deps.onWindowClosePrevented?.(); |
| 173 | this.deps.log.info(`exit ${this.attempt}: window hidden`); |
| 174 | this.resetTrigger(); |
| 175 | } |
| 176 | |
| 177 | private async finish(): Promise<void> { |
| 178 | if (!(await this.flushRenderer("shutdown cancelled"))) return; |
| 179 | const serviceStartedAt = this.now(); |
| 180 | try { |
| 181 | await this.deps.service.shutdown(this.reason, (phase) => { |
| 182 | if (phase === "preparing" || phase === "saving" || phase === "closing") this.phase = phase; |
| 183 | }); |
| 184 | } catch (error) { |
| 185 | const message = errorText(error); |
| 186 | this.deps.log.warn( |
| 187 | `exit ${this.attempt}: shutdown failed request=${this.shutdownRequestIdentity()} reason=${this.reason} draft_ms=${this.draftSaveMs} service_ms=${this.now() - serviceStartedAt} total_ms=${this.totalMs()}: ${message}`, |
| 188 | ); |
| 189 | this.phase = "failed"; |
| 190 | this.approved = true; |
| 191 | let retry = false; |
| 192 | try { |
| 193 | retry = await this.deps.onShutdownFailed?.(message) === true; |
| 194 | } catch (promptError) { |
| 195 | this.deps.log.warn(`exit ${this.attempt}: shutdown failure prompt failed: ${errorText(promptError)}`); |
| 196 | } |
| 197 | if (retry) { |
| 198 | this.phase = "saving"; |
| 199 | await this.finish(); |
| 200 | } |
| 201 | return; |
| 202 | } |
| 203 | this.deps.log.info( |
| 204 | `exit ${this.attempt}: shutdown complete request=${this.shutdownRequestIdentity()} reason=${this.reason} draft_ms=${this.draftSaveMs} service_ms=${this.now() - serviceStartedAt} total_ms=${this.totalMs()}`, |
| 205 | ); |
| 206 | this.phase = "closing"; |
| 207 | for (const step of [{ name: "close permission", run: () => this.deps.onCloseAllowed() }, ...(this.deps.cleanup ?? [])]) { |
| 208 | try { |
| 209 | step.run(); |
| 210 | this.deps.log.info(`exit ${this.attempt}: cleanup ${step.name} complete`); |
| 211 | } catch (error) { |
| 212 | this.deps.log.warn(`exit ${this.attempt}: cleanup ${step.name} failed: ${errorText(error)}`); |
| 213 | } |
| 214 | } |
| 215 | this.phase = "completed"; |
| 216 | this.deps.log.info(`exit ${this.attempt}: resources cleaned; requesting final shell exit`); |
| 217 | if (this.deps.app.exit) { |
| 218 | const schedule = this.deps.schedule ?? ((run, ms) => { |
| 219 | setTimeout(run, ms).unref(); |
| 220 | }); |
| 221 | schedule(() => { |
| 222 | this.deps.log.error("shell exit deadline exceeded after service shutdown"); |
| 223 | this.deps.app.exit?.(1); |
| 224 | }, 5000); |
| 225 | } |
| 226 | try { |
| 227 | if (this.relaunchArgs) this.deps.app.relaunch(this.relaunchArgs, this.relaunchExecPath); |
| 228 | } catch (error) { |
| 229 | this.deps.log.error(`relaunch failed: ${errorText(error)}`); |
| 230 | } finally { |
| 231 | this.deps.app.quit(); |
| 232 | } |
| 233 | } |
| 234 | |
| 235 | private async resumeRenderer(): Promise<void> { |
| 236 | try { |
| 237 | await this.deps.resumeRenderer?.(); |
| 238 | } catch (error) { |
| 239 | this.deps.log.warn(`exit ${this.attempt}: could not resume draft editing: ${errorText(error)}`); |
| 240 | } |
| 241 | } |
| 242 | |
| 243 | private startPreparing(run: () => Promise<void>): Promise<void> { |
| 244 | if (this.preparing) return this.preparing; |
| 245 | this.preparing = run().finally(() => { |
| 246 | this.preparing = null; |
| 247 | this.settlePreparation(); |
| 248 | }); |
| 249 | return this.preparing; |
| 250 | } |
| 251 | |
| 252 | private startFinishing(): Promise<void> { |
| 253 | if (this.finishing) return this.finishing; |
| 254 | this.finishing = this.finish().finally(() => { |
| 255 | this.finishing = null; |
| 256 | this.settlePreparation(); |
| 257 | }); |
| 258 | return this.finishing; |
| 259 | } |
| 260 | |
| 261 | private settlePreparation(): void { |
| 262 | if (this.phase !== "preparing") return; |
| 263 | // Publish idle only after the previous promise releases ownership. A new |
| 264 | // transaction must never attach to a cancelled preparation's promise. |
| 265 | this.phase = "idle"; |
| 266 | if (this.approved || this.quitRequested) this.deps.app.quit(); |
| 267 | } |
| 268 | |
| 269 | private async flushRenderer(cancelled: string): Promise<boolean> { |
| 270 | if (this.rendererFlushed) return true; |
| 271 | const startedAt = this.now(); |
| 272 | try { |
| 273 | await this.deps.flushRenderer?.(); |
| 274 | this.draftSaveMs = this.now() - startedAt; |
| 275 | this.rendererFlushed = true; |
| 276 | this.deps.log.info(`exit ${this.attempt}: draft saved draft_ms=${this.draftSaveMs}`); |
| 277 | return true; |
| 278 | } catch (error) { |
| 279 | const message = errorText(error); |
| 280 | this.deps.log.warn(`exit ${this.attempt}: draft flush failed; ${cancelled}: ${message}`); |
| 281 | this.phase = "preparing"; |
| 282 | this.approved = false; |
| 283 | this.quitRequested = false; |
| 284 | this.rendererFlushed = false; |
| 285 | try { |
| 286 | await this.deps.onPrepareFailed?.(message); |
| 287 | } catch (promptError) { |
| 288 | this.deps.log.warn(`exit ${this.attempt}: draft failure prompt failed: ${errorText(promptError)}`); |
| 289 | } |
| 290 | if (!this.quitRequested && !this.approved) this.resetTrigger(); |
| 291 | return false; |
| 292 | } |
| 293 | } |
| 294 | |
| 295 | private claimReason(reason: "user_quit" | "update_restart" | "system_signal"): void { |
| 296 | if (this.reasonClaimed) return; |
| 297 | this.reason = reason; |
| 298 | this.reasonClaimed = true; |
| 299 | } |
| 300 | |
| 301 | private resetTrigger(): void { |
| 302 | this.attempt = ""; |
| 303 | this.reason = "user_quit"; |
| 304 | this.reasonClaimed = false; |
| 305 | this.quitRequested = false; |
| 306 | this.attemptStartedAt = 0; |
| 307 | this.draftSaveMs = 0; |
| 308 | } |
| 309 | |
| 310 | private beginAttempt(): void { |
| 311 | if (this.attempt) return; |
| 312 | this.attempt = randomUUID(); |
| 313 | this.attemptStartedAt = this.now(); |
| 314 | } |
| 315 | |
| 316 | private now(): number { |
| 317 | return this.deps.now?.() ?? Date.now(); |
| 318 | } |
| 319 | |
| 320 | private totalMs(): number { |
| 321 | return this.attemptStartedAt > 0 ? Math.max(0, this.now() - this.attemptStartedAt) : 0; |
| 322 | } |
| 323 | |
| 324 | private shutdownRequestIdentity(): string { |
| 325 | return this.deps.service.shutdownRequestIdentity?.() || "none"; |
| 326 | } |
| 327 | } |
| 328 |