| 1 | import type { SessionDraftSurface } from "../app-runtime/useSessionDraftSurface"; |
| 2 | |
| 3 | const DRAFT_ATTENTION_PHASES = new Set([ |
| 4 | "accepted", |
| 5 | "dispatch_unknown", |
| 6 | "dispatching_shell", |
| 7 | "resume_required", |
| 8 | "runtime_failed", |
| 9 | "terminal_failed", |
| 10 | ]); |
| 11 | |
| 12 | /** Healthy drafts use the new-session landing; recovery controls need room. */ |
| 13 | export function draftSurfaceNeedsAttention(draft: SessionDraftSurface): boolean { |
| 14 | return draft.saveState === "conflict" || draft.saveState === "error" || Boolean(draft.taskError) |
| 15 | || Boolean(draft.operation && DRAFT_ATTENTION_PHASES.has(draft.operation.phase)); |
| 16 | } |
| 17 | |
| 18 | export function creationHeroVisible(draft: SessionDraftSurface | null | undefined, emptyHero: boolean): boolean { |
| 19 | // A hidden formal tab must not collapse the active draft's recovery surface. |
| 20 | return draft ? !draftSurfaceNeedsAttention(draft) : emptyHero; |
| 21 | } |
| 22 |