| 1 | //go:build !windows && !cgo |
| 2 | |
| 3 | package main |
| 4 | |
| 5 | import "sync" |
| 6 | |
| 7 | // desktopTray remains part of App's shape in pure-Go builds, but native tray |
| 8 | // implementations require platform UI libraries. Desktop startup already |
| 9 | // treats a missing tray as an optional capability. |
| 10 | type desktopTray struct { |
| 11 | ready chan struct{} |
| 12 | readyOnce sync.Once |
| 13 | } |
| 14 | |
| 15 | func newDesktopTray() *desktopTray { return &desktopTray{ready: make(chan struct{})} } |
| 16 | |
| 17 | func (t *desktopTray) markReady() { t.readyOnce.Do(func() { close(t.ready) }) } |
| 18 | |
| 19 | func (a *App) startTray() bool { |
| 20 | if a == nil || a.shuttingDown.Load() || a.forceQuit.Load() { |
| 21 | return false |
| 22 | } |
| 23 | if a.hostShell != nil { |
| 24 | return a.hostShell.startTray() |
| 25 | } |
| 26 | a.setTrayHealth(nil, "unavailable", "native_tray_unavailable") |
| 27 | return false |
| 28 | } |
| 29 | |
| 30 | func (a *App) stopTray() { |
| 31 | if a != nil && a.hostShell != nil { |
| 32 | a.hostShell.stopTray() |
| 33 | } |
| 34 | } |
| 35 | |
| 36 | func (a *App) updateTrayLocale(locale string) { |
| 37 | if a != nil && a.hostShell != nil { |
| 38 | a.hostShell.updateTrayLocale(locale) |
| 39 | } |
| 40 | } |
| 41 |