| 1 | package config |
| 2 | |
| 3 | import ( |
| 4 | "fmt" |
| 5 | "strings" |
| 6 | ) |
| 7 | |
| 8 | // Keep unset keys absent so project saves do not shadow user retention values. |
| 9 | func renderCheckpointsConfig(b *strings.Builder, c CheckpointsConfig) { |
| 10 | if c.RetainTurns == 0 && c.BlobQuotaBytes == 0 { |
| 11 | return |
| 12 | } |
| 13 | b.WriteString("[checkpoints]\n") |
| 14 | if c.RetainTurns != 0 { |
| 15 | fmt.Fprintf(b, "retain_turns = %d\n", c.RetainTurns) |
| 16 | } |
| 17 | if c.BlobQuotaBytes != 0 { |
| 18 | fmt.Fprintf(b, "blob_quota_bytes = %d\n", c.BlobQuotaBytes) |
| 19 | } |
| 20 | b.WriteString("\n") |
| 21 | } |
| 22 |