返回 DeepSeek-Reasonix
inbox_dispatch.go
根目录 / internal / control / inbox_dispatch.go
1 package control
2
3 import (
4 "errors"
5 "log/slog"
6 "time"
7
8 "reasonix/internal/sessioninbox"
9 )
10
11 const maxInboxDispatchRetryAttempts = 3
12
13 // ErrInboxRuntimeUnpublished means the host owns the next dispatch kick:
14 // either this runtime is a candidate or it was replaced before admission.
15 var ErrInboxRuntimeUnpublished = errors.New("inbox runtime is not published")
16
17 // NotifyInboxRuntimeReady is called after a host publishes a complete runtime.
18 func (c *Controller) NotifyInboxRuntimeReady() { c.maybeDispatchInbox() }
19
20 func (c *Controller) SetBeforeInboxDispatch(before func(*Controller) (func(), error)) {
21 c.mu.Lock()
22 c.modelSettings.beforeInboxDispatch = before
23 c.mu.Unlock()
24 }
25
26 type inboxDispatchResult int
27
28 const (
29 inboxDispatchIdle inboxDispatchResult = iota
30 inboxDispatchStarted
31 inboxDispatchRetry
32 )
33
34 // endRotation releases the admission gate and republishes durable queue work.
35 func (c *Controller) endRotation() {
36 c.mu.Lock()
37 c.rotating = false
38 c.mu.Unlock()
39 c.maybeDispatchInbox()
40 }
41
42 // maybeDispatchInbox is a level-triggered kick, not a one-shot edge. Every
43 // caller publishes pending work before checking whether a dispatcher is live.
44 // The active dispatcher clears dispatching only while holding the same lock
45 // after observing no pending kick, so a completion, rotation release, or steer
46 // rejection can never disappear in the handoff window.
47 func (c *Controller) maybeDispatchInbox() {
48 c.inbox.mu.Lock()
49 if c.inbox.closed {
50 c.inbox.mu.Unlock()
51 return
52 }
53 c.inbox.dispatchPending = true
54 if c.inbox.dispatching {
55 c.inbox.mu.Unlock()
56 return
57 }
58 c.inbox.dispatching = true
59 c.inbox.mu.Unlock()
60 c.mu.Lock()
61 hostAdmission := c.modelSettings.beforeInboxDispatch != nil
62 c.mu.Unlock()
63 if hostAdmission {
64 // Enqueue/resume can be called with the host's publication lock held.
65 // Never synchronously reenter that lock through its admission callback.
66 c.autosaveWG.Go(c.drainInboxDispatch)
67 return
68 }
69 c.drainInboxDispatch()
70 }
71
72 func (c *Controller) drainInboxDispatch() {
73 for {
74 c.inbox.mu.Lock()
75 if !c.inbox.dispatchPending {
76 c.inbox.dispatching = false
77 c.inbox.mu.Unlock()
78 return
79 }
80 c.inbox.dispatchPending = false
81 c.inbox.mu.Unlock()
82
83 switch c.dispatchInboxOnce() {
84 case inboxDispatchRetry:
85 c.scheduleInboxDispatchRetry()
86 case inboxDispatchStarted, inboxDispatchIdle:
87 c.resetInboxDispatchRetries()
88 }
89 }
90 }
91
92 // dispatchInboxOnce admits one FIFO item when every runtime gate is open. A
93 // started turn owns the next kick through finishGuardedTurn; this method never
94 // loops over multiple items while that turn is active.
95 func (c *Controller) dispatchInboxOnce() inboxDispatchResult {
96 if c.PendingPrompt() {
97 return inboxDispatchIdle
98 }
99 c.mu.Lock()
100 busy := c.bodyActiveLocked() || c.finalizingLocked() || c.rotating || c.closed
101 c.mu.Unlock()
102 if busy {
103 return inboxDispatchIdle
104 }
105 // Controllers without persistence cannot own a durable inbox. Rotation and
106 // turn-completion hooks are shared with those controllers, so treat the
107 // missing path as an empty queue instead of retrying a permanent condition.
108 if c.SessionPath() == "" && !c.sessionEngineEnabled() {
109 return inboxDispatchIdle
110 }
111 meta, ok, err := c.nextInboxDispatchItem()
112 if err != nil {
113 slog.Warn("controller: open inbox for dispatch", "err", err)
114 return inboxDispatchRetry
115 }
116 c.inbox.mu.Lock()
117 beforeSubmit := c.inbox.beforeDispatchSubmit
118 c.inbox.mu.Unlock()
119 if !ok {
120 return inboxDispatchIdle
121 }
122 if beforeSubmit != nil {
123 if err := beforeSubmit(meta.ID); err != nil {
124 slog.Warn("controller: inbox dispatch hook", "err", err, "id", meta.ID)
125 return inboxDispatchRetry
126 }
127 }
128 receipt, err := c.TrySubmitInboxItem(meta.ID)
129 if err != nil {
130 if errors.Is(err, ErrInboxRuntimeUnpublished) || errors.Is(err, ErrTurnRunning) {
131 return inboxDispatchIdle
132 }
133 slog.Warn("controller: dispatch inbox item", "err", err, "id", meta.ID)
134 return inboxDispatchRetry
135 }
136 if receipt.Disposition == sessioninbox.DispositionStarted {
137 return inboxDispatchStarted
138 }
139 // A competing turn or rotation owns the next kick when its gate releases.
140 return inboxDispatchIdle
141 }
142
143 func (c *Controller) nextInboxDispatchItem() (sessioninbox.InboxItemMeta, bool, error) {
144 c.inbox.scanMu.Lock()
145 defer c.inbox.scanMu.Unlock()
146 c.inbox.mu.Lock()
147 closed := c.inbox.closed
148 afterScan := c.inbox.afterDispatchScan
149 c.inbox.mu.Unlock()
150 if closed {
151 return sessioninbox.InboxItemMeta{}, false, nil
152 }
153 st, err := c.ensureInbox()
154 if err != nil {
155 return sessioninbox.InboxItemMeta{}, false, err
156 }
157 // NextQueued refreshes disk state and may create its transaction-lock
158 // directory. Keep that access inside the same shutdown boundary as Open.
159 meta, ok := st.NextQueued()
160 if afterScan != nil {
161 afterScan(ok)
162 }
163 return meta, ok, nil
164 }
165
166 func (c *Controller) scheduleInboxDispatchRetry() {
167 c.inbox.mu.Lock()
168 if c.inbox.dispatchRetryScheduled || c.inbox.dispatchRetryAttempts >= maxInboxDispatchRetryAttempts {
169 c.inbox.mu.Unlock()
170 return
171 }
172 attempt := c.inbox.dispatchRetryAttempts
173 c.inbox.dispatchRetryAttempts++
174 c.inbox.dispatchRetryScheduled = true
175 schedule := c.inbox.scheduleDispatchRetry
176 c.inbox.mu.Unlock()
177
178 delay := [...]time.Duration{50 * time.Millisecond, 200 * time.Millisecond, 500 * time.Millisecond}[attempt]
179 retry := func() {
180 c.inbox.mu.Lock()
181 c.inbox.dispatchRetryScheduled = false
182 c.inbox.mu.Unlock()
183 c.maybeDispatchInbox()
184 }
185 if schedule != nil {
186 schedule(delay, retry)
187 return
188 }
189 time.AfterFunc(delay, retry)
190 }
191
192 func (c *Controller) resetInboxDispatchRetries() {
193 c.inbox.mu.Lock()
194 c.inbox.dispatchRetryAttempts = 0
195 c.inbox.mu.Unlock()
196 }
197
197 lines GO