| 1 | package control |
| 2 | |
| 3 | import "reasonix/internal/skill" |
| 4 | |
| 5 | // skillSet owns the session's discovered skills: the enabled subset surfaced to |
| 6 | // the model, the full set (including config-disabled ones) for management |
| 7 | // surfaces, and the optional reloadable stores that supersede the |
| 8 | // construction-time snapshots. It is the skills slice of the Capabilities concern |
| 9 | // (alongside mcpManager). |
| 10 | // |
| 11 | // No lock: every field is set once at construction and only read thereafter. |
| 12 | // Skills are discovered at boot and never mutated in place — SetSkillEnabled |
| 13 | // persists a config preference and relies on a controller rebuild to take effect. |
| 14 | type skillSet struct { |
| 15 | enabled []skill.Skill // discovered + enabled skills (the live store supersedes when set) |
| 16 | all []skill.Skill // every discoverable skill, including config-disabled ones |
| 17 | store *skill.Store // reloadable enabled-skill store; nil falls back to enabled |
| 18 | allStore *skill.Store // reloadable all-skill store; nil falls back to all/enabled |
| 19 | } |
| 20 | |
| 21 | func newSkillSet(enabled, all []skill.Skill, store, allStore *skill.Store) skillSet { |
| 22 | return skillSet{enabled: enabled, all: all, store: store, allStore: allStore} |
| 23 | } |
| 24 | |
| 25 | // list returns the enabled skills, preferring the live store. |
| 26 | func (s *skillSet) list() []skill.Skill { |
| 27 | if s.store != nil { |
| 28 | return s.store.List() |
| 29 | } |
| 30 | return s.enabled |
| 31 | } |
| 32 | |
| 33 | func (s *skillSet) slashList() []skill.Skill { |
| 34 | if s.store != nil { |
| 35 | return s.store.SlashList() |
| 36 | } |
| 37 | return skill.VisibleSlashSkills(s.enabled) |
| 38 | } |
| 39 | |
| 40 | // listAll returns every discoverable skill (including disabled), preferring the |
| 41 | // live store, for management surfaces that re-enable a hidden skill. |
| 42 | func (s *skillSet) listAll() []skill.Skill { |
| 43 | if s.allStore != nil { |
| 44 | return s.allStore.List() |
| 45 | } |
| 46 | if len(s.all) > 0 { |
| 47 | return s.all |
| 48 | } |
| 49 | return s.enabled |
| 50 | } |
| 51 | |
| 52 | func (s *skillSet) bySlashName(name string) (skill.Skill, bool) { |
| 53 | if s.store != nil { |
| 54 | return s.store.ReadSlash(name) |
| 55 | } |
| 56 | return skill.ResolveSlashSkill(s.enabled, name) |
| 57 | } |
| 58 | |
| 59 | func (s *skillSet) prepare(sk skill.Skill) skill.Skill { |
| 60 | if s.store != nil { |
| 61 | return s.store.Prepare(sk) |
| 62 | } |
| 63 | return sk |
| 64 | } |
| 65 | |
| 66 | func (s *skillSet) render(sk skill.Skill, args string) string { |
| 67 | if s.store != nil { |
| 68 | return s.store.Render(sk, args) |
| 69 | } |
| 70 | return skill.Render(sk, args) |
| 71 | } |
| 72 | |
| 73 | // discovered returns the construction-time enabled snapshot (not the live store), |
| 74 | // for the /skills listing which reflects what was discovered at boot. |
| 75 | func (s *skillSet) discovered() []skill.Skill { |
| 76 | return s.enabled |
| 77 | } |
| 78 | |
| 79 | // writer returns the live store to use for authoring (create/delete), preferring |
| 80 | // allStore since management surfaces must resolve disabled and builtin skills |
| 81 | // too (e.g. a create-time name-collision check). nil when this session has no |
| 82 | // reloadable store (e.g. a construction-time-only test snapshot). |
| 83 | func (s *skillSet) writer() *skill.Store { |
| 84 | if s.allStore != nil { |
| 85 | return s.allStore |
| 86 | } |
| 87 | return s.store |
| 88 | } |
| 89 |