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world_state.rs
根目录 / crates / tui / src / model_context / world_state.rs
1 //! WorldState: ordered collection of ModelContext fragments with diff render.
2
3 use std::collections::BTreeMap;
4
5 use crate::models::SystemBlock;
6
7 use super::fragment::{FragmentId, FragmentRender, FragmentRole, ModelContextFragment};
8
9 /// Incremental render of WorldState against a previous snapshot.
10 #[derive(Debug, Clone, PartialEq, Eq, Default)]
11 #[allow(dead_code)] // public diff surface; production hosts call render_diff next (TUI-DOG-011)
12 pub struct WorldStateDiff {
13 /// Fragments whose content hash changed (or are new).
14 pub updated: Vec<ModelContextFragment>,
15 /// Markers that matched the previous snapshot byte-for-byte.
16 pub retained: Vec<String>,
17 /// Markers present previously and now cleared.
18 pub cleared: Vec<String>,
19 }
20
21 impl WorldStateDiff {
22 /// Materialize only the updated fragments (retain-unchanged contract).
23 #[must_use]
24 #[allow(dead_code)] // incremental text for inspectors / streaming cutover (TUI-DOG-011)
25 pub fn render_incremental_text(&self) -> String {
26 let mut parts = Vec::with_capacity(self.updated.len() + self.cleared.len());
27 for fragment in &self.updated {
28 parts.push(fragment.render_marked());
29 }
30 for marker in &self.cleared {
31 parts.push(format!("{marker}\n[cleared]"));
32 }
33 parts.join("\n\n")
34 }
35
36 #[must_use]
37 #[allow(dead_code)] // noop probe for retain-unchanged hosts (TUI-DOG-011)
38 pub fn is_noop(&self) -> bool {
39 self.updated.is_empty() && self.cleared.is_empty()
40 }
41 }
42
43 /// Mutable mid-session context layer living below the constitution prefix.
44 #[derive(Debug, Clone, PartialEq, Eq, Default)]
45 pub struct WorldState {
46 fragments: BTreeMap<FragmentId, ModelContextFragment>,
47 }
48
49 impl WorldState {
50 #[must_use]
51 pub fn new() -> Self {
52 Self::default()
53 }
54
55 /// Insert or replace a fragment. Returns retain-unchanged when the hash
56 /// matches the previous value for that id.
57 pub fn upsert(&mut self, fragment: ModelContextFragment) -> FragmentRender {
58 let previous = self.fragments.get(&fragment.id).cloned();
59 let render = fragment.render_diff(previous.as_ref());
60 if matches!(render, FragmentRender::Updated { .. }) {
61 self.fragments.insert(fragment.id, fragment);
62 }
63 render
64 }
65
66 /// Remove a fragment, returning Cleared when it existed.
67 #[allow(dead_code)] // clear/get/is_empty/render_* for host adapters (TUI-DOG-011)
68 pub fn clear(&mut self, id: FragmentId) -> FragmentRender {
69 match self.fragments.remove(&id) {
70 Some(prev) => FragmentRender::Cleared {
71 marker: prev.marker.to_string(),
72 },
73 None => FragmentRender::Cleared {
74 marker: id.marker().to_string(),
75 },
76 }
77 }
78
79 #[must_use]
80 #[allow(dead_code)] // public WorldState query surface (TUI-DOG-011)
81 pub fn get(&self, id: FragmentId) -> Option<&ModelContextFragment> {
82 self.fragments.get(&id)
83 }
84
85 #[must_use]
86 pub fn len(&self) -> usize {
87 self.fragments.len()
88 }
89
90 #[must_use]
91 #[allow(dead_code)] // public WorldState query surface (TUI-DOG-011)
92 pub fn is_empty(&self) -> bool {
93 self.fragments.is_empty()
94 }
95
96 /// Full render of every fragment in stable `FragmentId` order.
97 #[must_use]
98 #[allow(dead_code)] // full render for Text fallback / inspectors (TUI-DOG-011)
99 pub fn render_full(&self) -> String {
100 self.fragments
101 .values()
102 .map(ModelContextFragment::render_marked)
103 .collect::<Vec<_>>()
104 .join("\n\n")
105 }
106
107 /// Diff against a previous WorldState. Unchanged fragments are retained
108 /// (listed, not reinjected into `updated`).
109 #[must_use]
110 #[allow(dead_code)] // incremental retain-unchanged API for prompt hosts (TUI-DOG-011)
111 pub fn render_diff(&self, previous: Option<&WorldState>) -> WorldStateDiff {
112 let Some(previous) = previous else {
113 return WorldStateDiff {
114 updated: self.fragments.values().cloned().collect(),
115 retained: Vec::new(),
116 cleared: Vec::new(),
117 };
118 };
119
120 let mut diff = WorldStateDiff::default();
121 for id in FragmentId::all() {
122 match (previous.fragments.get(id), self.fragments.get(id)) {
123 (Some(prev), Some(next)) => match next.render_diff(Some(prev)) {
124 FragmentRender::Unchanged { marker, .. } => diff.retained.push(marker),
125 FragmentRender::Updated { fragment } => diff.updated.push(fragment),
126 FragmentRender::Cleared { marker } => diff.cleared.push(marker),
127 },
128 (None, Some(next)) => diff.updated.push(next.clone()),
129 (Some(prev), None) => diff.cleared.push(prev.marker.to_string()),
130 (None, None) => {}
131 }
132 }
133 diff
134 }
135
136 /// Convenience builders for the candidate volatile concerns.
137 #[must_use]
138 pub fn with_workspace(mut self, body: impl Into<String>) -> Self {
139 self.upsert(ModelContextFragment::new(
140 FragmentId::Workspace,
141 FragmentRole::Workspace,
142 body,
143 ));
144 self
145 }
146
147 #[must_use]
148 pub fn with_permissions(mut self, body: impl Into<String>) -> Self {
149 self.upsert(ModelContextFragment::new(
150 FragmentId::Permissions,
151 FragmentRole::Permissions,
152 body,
153 ));
154 self
155 }
156
157 #[must_use]
158 pub fn with_route(mut self, body: impl Into<String>) -> Self {
159 self.upsert(ModelContextFragment::new(
160 FragmentId::Route,
161 FragmentRole::Route,
162 body,
163 ));
164 self
165 }
166
167 #[must_use]
168 pub fn with_agent_topology(mut self, body: impl Into<String>) -> Self {
169 self.upsert(ModelContextFragment::new(
170 FragmentId::AgentTopology,
171 FragmentRole::AgentTopology,
172 body,
173 ));
174 self
175 }
176
177 #[must_use]
178 pub fn with_skills_tools(mut self, body: impl Into<String>) -> Self {
179 self.upsert(ModelContextFragment::new(
180 FragmentId::SkillsTools,
181 FragmentRole::SkillsTools,
182 body,
183 ));
184 self
185 }
186
187 #[must_use]
188 pub fn with_token_budget(mut self, body: impl Into<String>) -> Self {
189 self.upsert(ModelContextFragment::new(
190 FragmentId::TokenBudget,
191 FragmentRole::TokenBudget,
192 body,
193 ));
194 self
195 }
196 }
197
198 /// Constitution (cache-stable) + WorldState (volatile) assembly point.
199 #[derive(Debug, Clone, PartialEq, Eq)]
200 pub struct WorldStateSnapshot {
201 pub constitution: String,
202 pub world_state: WorldState,
203 }
204
205 impl WorldStateSnapshot {
206 /// Structured blocks: constitution first (cacheable), then each fragment.
207 #[must_use]
208 pub fn to_system_blocks(&self) -> Vec<SystemBlock> {
209 let mut blocks = Vec::with_capacity(1 + self.world_state.len());
210 blocks.push(SystemBlock {
211 block_type: "text".to_string(),
212 text: self.constitution.trim().to_string(),
213 cache_control: None,
214 });
215 for fragment in self.world_state.fragments.values() {
216 blocks.push(SystemBlock {
217 block_type: "text".to_string(),
218 text: fragment.render_marked(),
219 cache_control: None,
220 });
221 }
222 blocks
223 }
224
225 /// Flat text fallback for callers that still expect `SystemPrompt::Text`.
226 #[must_use]
227 #[allow(dead_code)] // Text fallback while Blocks path is primary (TUI-DOG-011)
228 pub fn render_text(&self) -> String {
229 let world = self.world_state.render_full();
230 if world.is_empty() {
231 self.constitution.trim().to_string()
232 } else {
233 format!("{}\n\n{}", self.constitution.trim(), world)
234 }
235 }
236
237 /// Incremental world-state update text (constitution omitted — stable).
238 #[must_use]
239 #[allow(dead_code)] // incremental WorldState for streaming cutover (TUI-DOG-011)
240 pub fn render_world_diff(&self, previous: Option<&WorldState>) -> WorldStateDiff {
241 self.world_state.render_diff(previous)
242 }
243 }
244
244 lines RUST